Shovel Knight: Pocket Dungeon has just been released on Nintendo Switch, PlayStation 4, and PC, offering players a unique take on puzzle game mechanics which have been enriched by features seen in the excellent Shovel Knight.
No game is perfect at launch, however, and Yacht Club Games has prepared two updates, update 1.0.1 and 1.0.2, that bring fixes and gameplay changes.
Here’s everything you need to know about the two updates, which will go live on Nintendo Switch shortly.
What’s New in Shovel Knight: Pocket Dungeon 1.0.1 Update?
Shovel Knight: Pocket Dungeon update 1.0.1 focuses on fixing some general issues, and introduces no gameplay change. Among the new changes included in the update are a fix for P2 Black Knight’s boost meter so that it does not overlap P1’s board in versus mode, a fix for crashing that happens when dying at the same time as the Shrinemaster, a fix for the total count for achievements, text and interface fixes and more.
The full update notes for the 1.0.1 update can be found below.
- Fixed P2 Black Knight’s “boost meter” overlapping with P1’s board in VS
- Fixed crash when dying at the same time as the Shrinemaster
- Fixed the total count for achievement was 50 (it now displays 51)
- Fixed that sometimes the price of a relic would be higher than normal
- Fixed text in Game and Adventure Options was darker than in other menus
- Fixed that you could move diagonally if you pressed a key in the same frame a buffered key was being applied
- Fixed outline misalignment on the pause menu after using Percy’s cannon
What’s New in Shovel Knight: Pocket Dungeon 1.0.2 Update?
The Shovel Knight: Pocket Dungeon 1.0.2 update introduces further general fixes alongside some gameplay adjustments, such as minor improvements to sideroom generation, Daily Runs using the same outfit your Knight has at the Adventure Hub, a fix for the Shovel Knight’s pogo skill, and more.
The full update notes for the 1.0.2 update can be found below.
- Fixed on very rare occasions you would not be able to clear a sideroom if a block spawned in an unreachable place at the topmost row of the well.
- Fixed Shovel Knight’s pogo skill would re-apply bonus damage on units when striking a chain with a spear
- Fixed that King Knight’s bash would not increase your chain meter when attacking loner blocks.
- Fixed a Steam-only Leaderboard bug where older Daily entries were not visible.
- Minor improvements to sideroom generation.
- Daily Runs now use the same outfit your Knight has at the Adventure Hub.
- Fixed discrepancy with Steam cloud saves
- Localization improvements for the Chinese language
- Improved Invisishade interactions with items and other enemies
- Fixed you could not get 100% game completion and it would get stuck at 98%
Published: Dec 14, 2021 07:25 am