Brawlhalla is a widely popular 2D fighting game that offers more than 45 legends to choose from, each with unique movesets, signature abilities, stats, weapon combinations, and flair to suit your personal playstyle. In this article, we will share some of the best hero-specific combos shared by the community and some of the best Brawlhalla players out there.
Brawlhalla Best Combos Series
Before moving on to the Hero Specific combos. Here is a series of guides that covers basic and advance combos for specific weapons.
- Brawlhalla Best Unarmed Combos
- Brawlhalla Best Sword Combos
- Brawlhalla Best Hammer Combos
- Brawlhalla Best Gauntlets Combos
- Brawlhalla Best Scythe Combos
- Brawlhalla Best Bow Combos
- Brawlhalla Best Blaster(Guns) Combos
- Brawlhalla Best Rocket Lance Combos
- Brawlhalla Best Axe Combos
Glossary of Actions in Brawlhalla
Here is a glossary of different actions and their short forms that you will be seeing in the best combos list.
- NH = Neutral/Up Signature
- DH = Down Signature
- SH = Side Signature
- Light Attacks:
- NL = Neutral Light
- DL = Down Light
- SL = Side Light
- Aerial Attacks
- R = Recovery
- GP = Ground Pound
- NA = Neutral Air
- DA = Down Air
- SA = Side Air
Other:
- GC = Gravity Cancel (Spot dodge in air and do a move)
- J = Jump
- DJ= Dash Jump
- FF = Fast Fall
- UD = UP Dodge
- FD = Forward Dodge
- BD = Dodge Away
- DD = Down Dodge
- T=Throw
- PU=Pick Up
Best Hero Specific Combos in Brawlhalla
Thanks to the Brawlhalla player and steam user Handsome | SelahW and a few other notable players in the community. We have a list of some of the best Hero Specific combos in Brawlhalla.
Bodvar
Sword
- DL→GC→NH (spot dodge read, 32 damage)
- SL→FD→DH (10 dodge frames, 41 damage)
- DL→WAIT→GC→DH (Down dodge read, 35 damage)
- SL→FD→NH (Jump/Up dodge read, 27 damage)
Hammer
- DL→WAIT→NH (Spot dodge read, 33 damage)
- Dl→SH (7 frames, 37 damage)
- DL→DH (10 frames, 32 damage)
Cassidy
Guns
- SL→WAIT→NH (Dodge towards you read, 38 damage)
- SL→FD→TURN→NH (Spot dodge read, 38 damage)
- DL→FD→NH (5 Dodge frames, 38 damage)
Hammer
- DL→NH (24 damage)
- NL→FD→NH (37 damage)
Orion
Spear
- DL→GC→NH (2 frames, 46 damage)
- NL→FD→DH (Spot and towards you dodge read, 45 damage)
- SL→NH (6 dodge frames, 49 damage)
- SA(Grounded)→DH (10 dodge frames, 48 damage)
Rocket Lance
- SL→NH (38 damage)
- DL→SH (Towards you dodge read, 49 damage)
- NL→FD→NH (10 frames, 46 damage)
- DL→FD→NH (Jump read, 42 damage)
Lord Vraxx
Guns
- NL→J→GC→NH (Spot dodge read, 49 damage)
- DL→FD→NH (4 frames, 52 damage)
- DL→WAIT→DH (Down or spot dodge read, 45 damage)
- SA→NH (2 frames, 37 damage)
Rocket Lance
- SL→NH (2 dodge frames, 50 damage)
- NL→FD→NH (8 frames, 58 damage)
- DL→FD→DH (10 frames, 41 damage)
- DL→FD→NH (9 frames, 56 damage)
Gnash
Hammer
- DL→NH (11 frames, 35 damage)
- DL→SH (6 frames, 31 damage)
- NL→FD→NH (15 frames, 50 damage)
- SL→FD→SH (Away dodge read, 40 damage)
Spear
- DL→GC→NH (2 frames, 40 damage)
- NL→FD→SH (Away dodge read, 42 damage)
- SL→DH (Towards or spot dodge read 46 damage)
- NL→FD→NH (10 frames, 42 damage)
Queen Nai
Katars
- NL→NH (Spot dodge read, 43 damage)
- DL→GC→DH (15 frames, 39 damage)
- Dl→GC→NH (Up or spot dodge read, 42 damage)
- DA(Grounded)→FD→NH (15 frames, 35-45 damage)
- NL→J→GC→DH (Spot or towards dodge read, 40 damage)
- NL→J→GC→SH (Away dodge read, 35 damage)
Spear
- DL→GC→NH (43 damage)
- SL→SH (12 frames, 42 damage)
- NL→FD→NH (Jump punish, 43 damage)
Hattori
Sword
- SL→FD→NH (Jump punish, 43 damage)
- DL→GC→NH (10 frames or spot dodge punish, 35 damage)
- DL→GC→NH (10 frames or spot dodge punish, 35 damage)
- SL→DH (Dodge towards you punish, 42 damage)
- SL→FD→SH (15 frames, 45 damage)
Spear
- NL→FD→NH (15 frames, 42 damage)
- SL→NH (14 frames, 45 damage)
- DL→GC→NH (10 frames, 41 damage)
- SL→DH (12 frames or dodge towards punish, 46 damage)
- SL→DH (12 frames or dodge towards punish, 46 damage)
- SL→SH (8 frames, 48 damage)
Sir Roland
Sword
- DL→GC→NH (Spot dodge punish, 30 damage)
- NL→FD→NH (15 frames, 36 damage)
- NL→DH (Dodge towards you punish, 34 damage)
- SL→FD→NH (Jump punish or 20 frames, 38 damage)
- SL→FD→NH (Jump punish or 20 frames, 38 damage)
Rocket Lance
- SL→J→GC→DH (Spot or away dodge punish, 40 damage
- )SL→J→GC→SH (Spot or away dodge punish, 36 damage)
- DL→FD→DH (14 frames, 46 damage)
- SL→NH (10 frames, 38 damage)
- DL→NH (Jump or up dodge punish, 44 damage)
Scarlet
Hammer
- DL→NH (4 frames, 29 damage)
- DL→SH (7 frames, 31 damage)
- DL→DH (8 frames, 26 damage)
- DL→WAIT→DH (Spot or down dodge punish, 26 damage)
- SA(Grounded)→SH (15 frames, 43 damage)
Rocket Lance
- SL→NH (4 frames, 29 damage)
- SL→J→GC→DH (Spot or towards you dodge punish, 29 damage)
- DL→FD→DH (Spot dodge punish or 15 frames, 35 damage)
- DL→FD→DH (Spot dodge punish or 15 frames, 35 damage)
- DL→FD→SH (14 frames, 35 damage)
Thatch
Sword
- DL→GC→NH (15 frames or spot dodge punish, 35 damage)
- DL→GC→NH (15 frames or spot dodge punish, 35 damage)
- SL→NH (17 frames, 43 damage)
- DL→GC→SH (14 frames or away dodge punish, 37 damage)
- DL→GC→SH (14 frames or away dodge punish, 37 damage)
- T(Down)→PU→DH (13 frames, 30 damage)
Guns
- DL→FD→NH (48 damage)
- NL→J→GC→NH (Spot dodge punish, 45 damage)
- DL→FD→SH (8 frames, 46 damage)
Ada
Spear
- DL→GC→NH (2 frames or spot dodge read, 36 damage)
- DL→GC→NH (2 frames or spot dodge read, 36 damage)
- NL→FD→SH (8 frames, 40 damage)
- NL→FD→DH (14 frames, 35 damage)
- NL→FD→NH (Jump read, 37 damage)
- SL→SH (7 frames, 43 damage)
Guns
- DL→FD→SH (3 frames or spot dodge punish, 54 damage)
- DL→FD→SH (3 frames or spot dodge punish, 54 damage)
- DL→FD→DH (8 frames, 48 damage)
- SA(Grounded)→SH (6 frames, 48 damage)
- SA(Grounded)→DH (8 frames, 41 damage)
Sentinel
Hammer
- DL→NH (6 frames, 36 damage)
- DL→WAIT→NH (Spot dodge read, 36 damage)
- DL→SH (6 frames, 37 damage)
- DL→DH (Down dodge read, or 15 frames, 31 damage)
- DL→DH (Down dodge read, or 15 frames, 31 damage)
- NL→FD→NH (10 frames, 50 damage)
Katars
- SL→DH (8 frames, 44 damage)
- NL→J→GC→SH (Away dodge read, 34 damage)
- NL→NH (14 frames, 32 damage)
Lucien
Katars
- SL→SH (6 frames, 36 damage)
- NL→NH (Spot and down dodge read or 15 frames, 44 damage)
- NL→NH (Spot and down dodge read or 15 frames, 44 damage)
- SL→NH (10 frames, 42 damage)
Guns
- DL→SH (5 frames, 46 damage)
- Dl→DH (Dodge in punishing, 48 damage)
- Dl→FD→NH (4 frames, 50 damage)
- SA(Grounded)→SH (6 frames, 41 damage)
Teros
Hammer
- DL→NH (26 damage)
- DL→DH (2 frames, 39 damage)
- DL→SH (9 frames, 31 damage)
- NL→FD→NH (4 frames, 39 damage)
Axe
- SL→NH (7 frames, 38 damage)
Koji
Bow
- SL→FD→DH (4 frames, 44 damage)
- SL→SH
We will add hero-specific combos for new characters that come out in the future. We will also be updating this list with hero-specific combos from the current roster. Meanwhile, tell us about your favorite hero in Brawlhalla and the combo of his/her that you like the most.
Brawlhalla is a free-to-play 2D fighting game currently available on Nintendo Switch, Xbox Series X|S, Xbox One, PS5, PS4, Steam, iOS, and Android platforms.
Published: Jun 24, 2021 01:58 am