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Airlines Manager: Tycoon Cheats: Tips & Strategy Guide

This article is over 7 years old and may contain outdated information

Playrion’s Airlines Manager: Tycoon is a simulation game where you get to run your own airline! You are the newly appointed CEO of an airline of your naming, and with $300 million in hand it’s time to become the number 1 airline in the whole world. With our Airlines Manager: Tycoon cheats and tips, you’ll be able to fly the friendly skies with ease.

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Don’t be fooled by the mobile platform, as Airlines Manager: Tycoon is a tried and true super deep simulation game. There’s a lot of numbers and logistics to take care of here, so let’s get started with our Airlines Manager: Tycoon cheats, tips and tricks strategy guide!

Always double check the clearance number!

Remember – just like you learned in the tutorial – each airport hub and aircraft have clearance numbers. These numbers determine which aircraft can land at that hub, and you need to make sure that your numbers check out. Airport hubs can only accommodate up to and below their clearance number, and there’s nothing worse than purchasing a new aircraft only to find out it won’t be able to fly to your current hubs. Double check those clearance numbers to ensure you don’t waste any money!

Stick to Short-haul aircraft early on!

When it comes to purchasing new aircraft, you have three different options. SH or Short-haul, MH or Medium-haul, and LH or Long-haul. As you can probably guess these refer to the distance these planes are best suited for travelling. Longer flights require a lot of pre-planning and are generally more expensive than the shorter flights, which usually mean they’re a lot more riskier too.

While there is potential for a big turnaround in profits, it’s much safer to stick to SH and some MH flights early on. You can make back what you spend during the tutorial in a semi-short time, assuming you’re playing the sped up mode.

Lease your aircraft!

Another important aspect of buying aircraft is the option to purchase or lease. Again, this usually only applies to the early stages of the game, but leasing is almost always the better option. When you lease a plane you get to use it like normal, but you can’t customize the interior design. You won’t have to pay the full price upfront, but you have to pay the deposit and a weekly rental fee. However, going off of our previous tip, if you’re smart with SH flights you should be able to make up the costs to turn over a net profit.

Balance your Services!

Services are split into four categories: Partnership, Infrastructure, On-board Services, and Airport Services. Each category has different quality of life upgrades that can improve your airlines’ service for your customers. You’ll need to research in your R&D laboratory before you can use any of these services though.

These services will grant you bonuses to various stats. It’s important to keep in mind that these additional services aren’t always flat bonuses; sometimes you’ll be trading in a certain stat for another. For example, in Infrastructure you can change how Check-in is handled. You can opt for to share a check-in counter with a competing airline which will give you -5 to expenses. Or, you can decide to use an automatic check-in kiosk that makes it easier for your customers (+10 comfort) but more expensive upfront because you need to buy and maintain the kiosks (+5 expenses). Knowing your options and covering what you’re lacking in is a great way to approach this. It’s all about balance!

Refer to your agenda!

Airlines Manager: Tycoon is deceptive about the amount of depth it has, so occasionally you’re going to find yourself lost. If you’re ever unsure of what to do next, always refer to your Agenda. The agenda also serves as a “quest list”, as it will guide you on what you should be working towards next. You’ll even get sweet rewards for completing them.

Those are all of the flying tips we have for Airlines Manager: Tycoon for now. Got any other tricks we flew right over? Let us know about them in the comments!

Author
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Jeremy Kanjanapangka
Jeremy is a Content Writer for Touch, Tap, Play, and has been writing in the games journalism industry for almost a decade now. With a degree in English and a passion for games, he loves to talk and write about all kinds of games. While you can find him covering the latest and greatest games, there is a special place in his heart for RPGs, action-adventure games, fighting games, and anything Nintendo related.