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Best Emblem Set Up in Mobile Legends: Bang Bang

Our guide shares some of the best Emblem and talents to use in Mobile Legends: Bang Bang.

The revamped Emblem system in Mobile Legends: Bang Bang is finally here, and with it comes a whole new dimension of hero customization. No longer are you restricted to your hero’s role Emblems; you can now equip entirely different Emblems and talents. So, which Emblem sets are the best now? Here are some of the best Emblem setups in Mobile Legends: Bang Bang.

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Here is a quick rundown if you are unfamiliar with the new Emblem system. First, your hero chooses an Emblem. Each Emblem provides passive bonuses to your hero that are related to the Role. For example, the Mage Emblem provides additional magic power. Here are all the Emblems and bonuses they provide:

  • Common Emblem: Hybrid regen, HP, adaptive attack
  • Tank Emblem: HP, hybrid defense, HP regen
  • Assassin Emblem: Adaptive penetration, adaptive attack, movement speed
  • Mage Emblem: Magic power, cooldown reduction, magic penetration
  • Fighter Emblem: Spell vamp, adaptive attack, hybrid defense
  • Support Emblem: Healing effect, cooldown reduction, movement speed
  • Marksman Emblem: Attack speed, adaptive attack, lifesteal
Screenshot by Touch Tap Play

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Next, you get to pick three talents to equip to your Emblem. Emblems have three tiers, and you get to select one talent per tier. Tier 1 talents are passive stat boosts, and tier 2 and 3 talents are special effects that activate under certain conditions. Here is a complete list of talents, for reference:

TierNameRoleEffect
1ThrillCommon+16 adaptive attack.
1SwiftCommon+10% attack speed.
1VitalityTank+225 max HP.
1RuptureAssassin+5 adaptive penetration.
1InspireMage+5% cooldown reduction.
1FirmnessFighter+6 physical and magic defense.
1AgilitySupport+5% movement speed.
1FatalMarksman+5% crit chance and +10% crit damage.
2Life DrainCommonKills and assists on enemy minions restore 3% HP and 1.5% mana.
2Seasoned HunterCommonDeal +15% damage to Turtle and Lord. This bonus is halved against regular creeps, and does not affect Retribution.
2TenacityTank+18 physical and magical defense when HP is below 50%.
2Master AssassinAssassinDeal +4% damage to heroes that are alone.
2Bargain HunterMageItems have a 5% discount.
2Festival of BloodFighter+6% spell vamp. Hero kills and assists grant 0.5% more, stacking up to 8 times.
2Pull Yourself TogetherSupport+15% cooldown reduction for battle spells and active equipment.
2Weapons MasterMarksman+5% more physical attack and magic power gained from items, Emblems, talents, and skills.
3Impure RageCommonSkills deal 50-260 bonus adaptive damage, scaling with level, and restore 2% mana, or 1% HP instead if the hero does not use mana. 5s internal cooldown.
3Quantum ChargeCommonBasic attacks increase movement speed by +40% for 1.5 seconds and restore 75-180 HP, scaling with level. 8s internal cooldown.
3Concussive BlastTankDeal 100 (+7% of total HP) magic damage to nearby enemies after basic attacking. 15s internal cooldown.
3Killing SpreeAssassinRecover 8% of your max HP and gain +15% movement speed for 3 seconds after landing the killing blow on an enemy hero.
3Lethal IgnitionMageDamaging an enemy hero for more than 7% of their max HP 3 times within a 5-second window scorches them, dealing 162-750 adaptive damage, scaling with level. 15s internal cooldown.
3Brave SmiteFighterRestore 5% of your max HP when dealing skill damage to enemy heroes. 6s internal cooldown.
3Focusing MarkSupportDealing damage to an enemy hero increases allied heroes’ damage to them by 6% for 3 seconds. 4s internal cooldown.
3Weakness FinderMarksmanBasic attacks have a 20% chance to slow enemy heroes’ movement speed by 90% and attack speed by 50% for 0.5 seconds. 2s internal cooldown.

The best Emblem setups in Mobile Legends: Bang Bang

Unlike how Emblems used to work, the new Emblem system encourages players to experiment and mix and match talents to see what crazy new builds to come up with. Because of this new free-form Emblem style, there really is no “best” Emblem setup, as you need to change your talents around depending on your chosen hero and what you plan to accomplish during a match.

That being said, we do have some recommendations on what Emblems and talents to take based around play style, so if you are looking for some build ideas, we can help you brainstorm!

Emblem choices

  • The Support Emblem is a top-pick, even if you are playing a non-support hero. Cooldown reduction and movement speed are great on just about any build in the game, and the healing effect applies to your own self-healing, which makes is still useful. With that said, support heroes with healing and shielding should always take the Support Emblem.
  • Do not underestimate the Common Emblem. The hybrid regen is actually really nice on mana-hungry heroes like Alice, Esmeralda, and Gloo, among others.
  • The Assassin Emblem is a great pick if you just want no-nonsense damage, as the adaptive penetration works wonders on any target.
  • The Mage Emblem seems to be underperforming in the current meta, compared to the other Emblems, at least. The bonuses just are not that great compared to the other Emblems, so in most cases you are usually better off just going with another Emblem.
Screenshot by Touch Tap Play

Talent choices

  • Brave Smite gives you some fantastic self-sustain power on heroes that use lots of skills. It is especially great on fighters, assassins, and roamers. If you want, you can also run Festival of Blood for spell vamp, making you very durable.
  • Seasoned Hunter is essentially mandatory for junglers, as it helps you farm creeps faster.
  • If you want to be a beefy frontline warrior or just want to improve your toughness, Vitality, Firmness, Tenacity, and Concussive Blast are all great choices.
  • Want to take out key targets? Thrill, Swift, Rupture, Master Assassin, and Killing Spree are incredible assassin-related talents that can make you as swift as you are deadly.
  • Bargain Hunter can be a game-changer for heroes that need to hit their power spikes early on in order to shine in battle.
  • Pull Yourself Together is a must-have talent for heroes that rely a lot on their active items and battle spells. You will be able to make some big plays more frequently since your cooldowns are faster.
  • Swift and Weakness Finder are good choices for heroes that rely on their basic attacks. If you run the Inspire battle spell for faster basic attacking, be sure to take Pull Yourself Together too.

These are just a few examples of what you can do with the new Emblem system. If you are ever in doubt, it is usually a safe bet to just go with Emblems and talents that matches your hero’s role. So now, we turn to you—what are some of your favorite Emblem and talent setups? Let us know in the comments below!

Author
Image of Jeremy Kanjanapangka
Jeremy Kanjanapangka
Jeremy is a Content Writer for Touch, Tap, Play, and has been writing in the games journalism industry for almost a decade now. With a degree in English and a passion for games, he loves to talk and write about all kinds of games. While you can find him covering the latest and greatest games, there is a special place in his heart for RPGs, action-adventure games, fighting games, and anything Nintendo related.