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Bloodstained Ritual of the Night

Bloodstained: Ritual of the Night New Update Brings Classic Mode Fixes And More

Bloodstained: Ritual of the Night released a while back on Nintendo Switch, and this version of the game was far from being the best one, as it came with a lot of issues that thankfully have been fixed in the months following release.

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There never seems to be an end to fixes for the game, however, as a new update has now gone live on all formats, including Nintendo Switch.

The Bloodstained: Ritual of the Night 1.21 update features a variety of gameplay fixes, like the new update to randomizer seeds, a fix for a New Game+ crashing issue, and some tweaks to Classic Mode.

You can find the full update notes below.

– Final update to randomizer seeds and addressed issues where previous seeds were invalid. NOTE: Seeds begun or saved after 1.20 may no longer work.
– Fixed New Game+ crash
– Classic Mode: Hit detection remaining on screen
– Classic Mode: Miriam walking in the wrong direction after Gremory encounter
– Classic Mode: Instances of Gebel not appearing
– Classic Mode: Score reaches max then loops to a negative number
– Classic Mode: Double KO during Gremory encounter
– Classic Mode: Wolfman failing to reset
– Classic Mode: Mini Gebel bug
– Classic Mode: Jack (Gusion) boss not moving
– Classic Mode: Instances where enemies and game gimmicks stop moving
– Classic Mode: Disable the Pause Menu during the walking animation transitions
– Classic Mode: Miriam softlock after obtaining the heart at the end of a boss battle

Bloodstained: Ritual of the Night is now available on Nintendo Switch, iOS, Android, PC and other consoles.

Author
Image of Francesco De Meo
Francesco De Meo
Francesco has been writing about video games and the video games industry for almost a decade, focusing on all aspects of the industry. Having always loved handheld gaming, he joined TouchTapPlay in 2013 to cover mobile gaming and, later on, the Nintendo Switch console, which is today his most played console.