A new big update has been released recently for Cadence Of Hyrule, introducing new features and tweaks to the game.
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The biggest additions of the update achievements, new leaderboard categories for co-op, and a Beat Rumble option, which can help players having trouble keeping their actions within the beat.
Catch the full update notes below.
- added achievements
- -added leaderboard categories for co-op. If co-op is used at any point during a run, the run will become a “co-op” run for leaderboard purposes
- added more granularity to time-based leaderboard scores
- added a “Beat Rumble” option, that gently vibrates the controller on the beat
- added “(<character> only)” flyaway when a player picks up a weapon their character cannot currently use
- added collision in several areas to prevent map escapes and dungeon skips
- added an option to see the credits from the main menu
- adjusted enemy movement behaviour when an enemy is being pushed against a wall by wind
- adjusted player movement behaviour when holding an object while being pushed by wind
- adjusted player movement behaviour when pushing an object while sliding on ice
- added an option to change some HUD elements to improve readability for colour-blind players
- changed HUD elements to grey-out when the player does not have enough stamina for that action
- prevent giving out dagger/shortsword in “Flawless Victory” blue chest
- fixed a bug that could cause enemies to take an extra move when the song looped
- fixed a bug where bombs could be lifted after they had exploded, with unintended results
- fixed a bug where game time would continue to count up if the console was put to sleep or quit to the home menu
- fixed a bug where skipping the cutscene between phases of the Ganon battle could prevent him from refilling his health
- many other bug fixes
Cadence Of Hyrule is now available on Nintendo Switch worldwide.
Published: Aug 5, 2019 10:54 am