Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Fortnite

Fortnite v6.21 Update Now Available On iOS, Android; Adds Baloons And More

This article is over 6 years old and may contain outdated information

A new Fortnite update is now available on both iOS and Android, bringing new content as well as mobile-specific improvements that should improve the experience for select users.

Recommended Videos

The v6.21 update will mark the end of the Fortnitemares Challenges. Finishing all challenges by November 4th will allow players to unlock the Dark Engine Glider. The update also adds Baloon, which allow players to fly around.

As already mentioned, the update also comes with some mobile-specific improvements. Optimization has been improved on Android phones using Vulkan, reducing hitching. A new option has also been added to the HUD layout tool.

You can catch the full Fortnite v6.21 update notes below.

PLAYGROUND

Bug Fixes

  • Updated Port-A-Challenge grenade names.
  • Improved clarity of where to throw Port-A-Challenge grenades.

WEAPONS + ITEMS

  • Balloons added
    • Epic rarity
      • Comes with 20 deployable balloons.
        • Allows the player to defy gravity by holding up to 6 balloons at a time.
        • Primary fire button to inflate a balloon, secondary fire button to let go of a balloon.
      • Can be found from floor loot, chests, Supply Drops, Supply Llamas, and Vending Machines.
      • NOTE: Don’t float too high for too long, balloons only last so long at max build height.
  • Grappler
    • When grappling as a vehicle passenger, the velocity of your vehicle is factored into the grapple force.
      • Only occurs in instances where vehicle velocity will be a net gain to grapple force.
    • Grappling as a vehicle passenger will now cause the vehicle to travel in a straight line to its destination rather than traveling in an arc.
  • Vaulted
    • Semi-Auto Sniper
    • Guided Missile
    • Dual Pistols
      • These items will remain available in Playground Mode.
  • 25% of explosive damage will now penetrate through structures and the environment.

GAMEPLAY

Glider Re-deploy
We’ve finished our first week of Glider Re-deploy being available in all modes. During this time we’ve been collecting internal data and monitoring constructive feedback from all of you. We understand that not all players agree with this change, but we would like to continue with this functionality in the game based on the positive results we’ve been seeing.

As this feature remains available, we’ll begin making quality of life changes to its functionality. First of which will be prioritizing Glider audio over weapon audio within certain ranges, this will begin in v6.21. We also plan on adding additional changes in future updates.

Thanks for the discussion and feedback you’ve provided. Please continue letting us know how we can improve this feature, your thoughts on its effect in matches, and any other feedback you may have as we continue to work on Glider Re-deploy.

Additional Gameplay Changes

  • Grass updates more frequently resulting in smoother animation.
  • Added support for Nintendo Switch Pro Controller and newer versions of PS4 and Xbox One controllers on Mac

Bug Fixes

  • Fixed an issue where picking up a trap could cause a hitch.
  • Certain bindings will no longer override the ability to use the fullscreen map and spectating actions.
  • Fixed the delay between using multiple Small Shields.
  • Fixed an issue where inventory could get stuck when using the Grappler while picking up an item.
  • Map zooming with trigger buttons works on Switch again.

AUDIO

  • Intensified Fiend Hunter Crossbow fire sounds.
  • Reduced volume of Cube Monsters and dynamic spawners.
  • It’s now easier to hear gliders while shooting or harvesting.

Bug Fixes

  • Fixed sniper projectiles playing the wrong impact sounds when hitting Cube Monsters.
  • Fixed Boogie Bomb music not playing for Cube Monsters.

REPLAY SYSTEM

Bug Fixes

  • Fixed a bug causing Quad Launcher rocket explosions to reset when scrubbing replays.

MOBILE

  • Optimization to reduce hitching on Android phones using Vulkan.
  • Snap-to-value slider added to the HUD Layout tool.

Bug Fixes

  • Widgets that should not have had editable visibility shown will now be properly hidden.

Fortnite is now available on iOS and Android in all regions.

Author
Image of Francesco De Meo
Francesco De Meo
Francesco has been writing about video games and the video games industry for almost a decade, focusing on all aspects of the industry. Having always loved handheld gaming, he joined TouchTapPlay in 2013 to cover mobile gaming and, later on, the Nintendo Switch console, which is today his most played console.