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Shin Megami Tensei III Nocturne HD Remaster

How to Get Narukami Magatama in Shin Megami Tensei III Nocturne HD Remaster

Shin Megami Tensei III Nocturne HD Remaster offers you plenty of ways to customize your combat party to make the game’s many challenges more manageable. Among the systems that let you customize your Demi-Fiend main character is the Magatama System.

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Thanks to the Magatama System, the Demi-Fiend can receive different stats bonuses and learn different skills, allowing you to come up with all sorts of builds. Magatama need to be unlocked to be used, but the effort is, in most cases, well worth it.

Here’s how to get the Narukami Magatama, the stats bonuses it grants, and the skills it lets the Demi-Fiend learn.

How to get the Narukami Magatama in Shin Megami Tensei III Nocturne HD Remaster

The Narukami Magatama can be obtained by just making progress in the main campaign, as it is obtained automatically after defeating Thor at the Mantra Headquarters. This battle can be a little intense, but if you have any character that can resist electricity attacks, you will be able to defeat the God of Thunder with ease.

Narukami’s Skills

Narukami is a balanced Magatama that works great in both Strenght and Magic-focused builds, as it grants a +5 bonus in Strength and a +6 bonus in Magic. Like the Thunder God that drops the item, ingesting this Magatama will make the Demi-Fiend void electricity attacks but become weak to ice attacks. Letting the Magatama act violently upon level up comes with considerable risks as well, as it could paralyze the Demi-Fiend, so make sure to have some means to heal this ailment when you ingest this Magatama. If you’re lucky, however, letting the Magatama continue to act violently may heal the entire party or grant a permanent +1 bonus in Vitality.

Below, you can find the skills that the Demi-Fiend can learn by ingesting the Narukami Magatama.

  • Shock – Small electric damage with a small chance of shock to random targets.
  • Elec Boost – Passive – Improves electric damage by 1.5.
  • Anti-Elect – Passive – Grants resistance to electricity attacks, but doesn’t override natural weakness.
  • Void Elect – Passive – Grants immunity to electricity attacks, overriding natural weakness.
Author
Image of Francesco De Meo
Francesco De Meo
Francesco has been writing about video games and the video games industry for almost a decade, focusing on all aspects of the industry. Having always loved handheld gaming, he joined TouchTapPlay in 2013 to cover mobile gaming and, later on, the Nintendo Switch console, which is today his most played console.