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How to Replace Blocks in Minecraft Bedrock Edition

How to Replace Blocks in Minecraft Bedrock Edition

While you can build virtually anything on Minecraft, there are times when one has to remove or replace one or many blocks. This might end up taking more time with players usually breaking down the blocks and replacing them. However, thanks to a few console commands, players can make this an easy and effortless routine. The /fill command is available on all current Minecraft versions and can make replacing blocks very efficient. In this guide, we will talk about how to replace blocks in Minecraft Bedrock Edition.

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How to Replace Blocks in Minecraft Bedrock Edition

Before you go ahead and take advantage of the /fill command in Minecraft, make sure that the cheats are enabled. In Minecraft: Bedrock Edition, you can do this from the world edit menu when creating a world or changing it from the settings option in-game. You will notice a small slider labeled “Enable Cheats” towards the bottom of the world edit menu, which you need to enable. However, this will disable achievements until deactivated. Once cheats are enabled, you can open your in-game chat console and type out their command. The syntax of the command to replace blocks in Minecraft Bedrock Edition is:

  • /fill <from> <to> <tilename> [tiledata] replace <replacetilename> <replacedatavalue>

The above syntax might look daunting, but trust us, it’s not. Each argument in the syntax refers to something. Here’s a break down of each argument:

  • From – The starting x/y/z coordinates for the replacement block.
  • To – The ending x/y/z coordinates for the replacement.
  • Tilename – The name of the tile block to replace the region with (for example, minecraft:cobblestone for a cobblestone block)
  • Tiledata – This is an optional block choice in case there are different variants for certain blocks in Tilename.
  • Replace – Will replace all blocks in the region including air blocks, allowing Minecraft players to spawn in blocks in empty, air-filled regions.
  • ReplaceTilename – The name of the block to be replaced.
  • Replacedatavalue – Like Tiledata, an optional argument for different variants of a block.

That’s it. Have fun.

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