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Scott Pilgrim vs. The World: The Game Complete Edition

Scott Pilgrim vs. The World: The Game Complete Edition General Moveset Guide

Scott Pilgrim vs. The World: The Game Complete Edition features different playable characters that come with their own unique special moves that differentiate them from one another, but these special moves aren’t the only moves each character can learn as they level up.

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A selection of special moves and techniques becomes available to each character at certain levels, and by combining these moves with the characters’ unique techniques, you can unleash some unique combos that cannot be performed by any other character.

So, what are the Scott Pilgrim vs. The World: The Game Complete Edition general moves that all characters can learn? Let us find out.

Level 2 – Dash Attack

The Dash Attack is performed by running and hitting either light or heavy attack. The light version is a fast sliding attack, while the heavy version is a stronger attack that knocks enemies down.

Level 3 – Back Attack

Back attack is performed by pressing either light or heavy attack when the enemy is behind your character. This attack makes it easier to keep the combo going with the right positioning.

Level 4 – Counter

The counter is performed by pressing the block button right before the enemy hit connects. The counter attack makes the enemy fly, making it possible to follow up with a combo with the right positioning.

Level 5 – Low Attack

The low attack, performed by pressing down and light attack, can also hit enemies on the ground. A great combo finisher.

Level 6 – Judo Throw

This powerful throw, performed by pressing forward and heavy attack, can be used to throw any enemy. A great move to open up enemies that block often.

Level 7 – Missile Throw

The missile throw lets you launch objects with more strngth by pressing heavy attack while running. Good move to control space and hit enemies from afar.

Level 8 – Grapple Combo

The grapple combo lets you unleash a special grapple attack by pressing forward and light attack. Another great way to dispatch of blockers.

Level 9 – Double Attack

The double attack increases the damage of light attacks without interrupting the combo. It can be used by pressing light and heavy attacks simultaneously.

Level 10 – Evade

The evade rolling move, performed by pressing a directional button while blocking, lets you roll away from damage. This move has invincibility, so it is a great way to get out danger.

Level 11 – Head Stomp

The Head Stomp is an aerial heavy attack that is quite effective, as most enemies will be caught unaware. It also sets up combos, so it is always a solid choice against all kinds of enemies.

Level 12 – Ground and Pound

The ground and pound is a powerful attack that deals tons of damage. It is performed by pressing down and heavy attack

Level 13 – Spin Attack

The spin attack is performed by simply jumping, and it is very, very effective, as it is easy to link any sort of attack to it, setting up some cool air to ground combos as well.

Level 14 – Grand Slam

The grand slam attack is a very powerful attack that is performed with the light attack while holding a weapon. Extremely powerful near walls, but low combo potential.

Level 15 – Air Recovery

The air recover, performed by pressing any button after getting knocked in the air, allows any character to recover quickly, preventing damage.

Level 16 – Tech Attack 1

Different for each character.

Author
Image of Francesco De Meo
Francesco De Meo
Francesco has been writing about video games and the video games industry for almost a decade, focusing on all aspects of the industry. Having always loved handheld gaming, he joined TouchTapPlay in 2013 to cover mobile gaming and, later on, the Nintendo Switch console, which is today his most played console.