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Tears of the Kingdom: How to See Enemy’s Health in TotK

Learn how to see an enemy's exact health number in The Legend of Zelda: Tears of the Kingdom.

Breath of the Wild veterans may recall that equipping Link’s signature Champion’s Tunic would reveal the exact health numbers of enemies. This was useful for weapon testing and data collection, so you must be wondering if there is something like this in Tears of the Kingdom. Here is everything you need to know about how to see enemy’s health in Tears of the Kingdom.

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Seeing exact enemy health in Tears of the Kingdom

In Tears of the Kingdom, enemies display a small red bar above their heads to show their approximate health. This can help you gauge whether to power through and finish off an enemy, or retreat if they are barely taking any damage.

Bosses are even more grandiose, as their massive health bars show up at the top of the screen, to really make you feel like you are taking on a legitimate threat. You cannot see the exact values, however.

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We hate to be the bearer of bad news, but unfortunately it seems as though there is no way to see the exact numbers for enemy health anymore in Tears of the Kingdom.

Even if you brave the corrupted Hyrule Castle and delve into the deepest reaches to recover Link’s new and improved Champion’s Leathers, it has inexplicably lost the ability to reveal exact enemy health values.

We are not entirely sure what the reasoning was behind this change. Maybe it was an oversight? Probably not, but Nintendo must have had some sort of reason for removing this ability from the Champion’s Tunic.

The ability to see enemy health might return on a completely new piece of armor that may come with new DLC. Nintendo has not confirmed yet if Tears of the Kingdom will receive an expansion pass like Breath of the Wild did, but there is still hope yet.

Be sure to check out our full Tears of the Kingdom guide collection for more guidance through the lands of Hyrule.

Author
Image of Jeremy Kanjanapangka
Jeremy Kanjanapangka
Jeremy is a Content Writer for Touch, Tap, Play, and has been writing in the games journalism industry for almost a decade now. With a degree in English and a passion for games, he loves to talk and write about all kinds of games. While you can find him covering the latest and greatest games, there is a special place in his heart for RPGs, action-adventure games, fighting games, and anything Nintendo related.