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Screenshot via Ubisoft YouTube

The Crew Motorfest: Map Size Revealed

Wondering how big O'ahu is in The Crew Motorfest? We dive into the map size details.

Nowadays, racing games are expected to have sprawling landscapes and huge locales to drive through, considering that most of them are open-world. The Crew Motorfest is no different, as just like the previous games in the series, it’s an open-world game with the beautiful regions of Hawaii to explore. But, how faithful is it to O’ahu, and how big is the map overall? Here’s the revealed map size for The Crew Motorfest.

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The Crew Motorfest‘s revealed map size detailed

Leading up to the September release of The Crew Motorfest, Ubisoft is putting out some pretty interesting developer interview videos, lovingly titled “Behind the Wheel”. These videos showcase several key members of the development team and their work on the game, showing how it’s coming along.

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In Behind the Wheel #3, we get a first look at the art direction for The Crew Motorfest, and some key art directors tell us about how they’re trying to be faithful to the breathtaking views that O’ahu has to offer in real life. We even get a glimpse of the island map!

The team talks about nailing the nature and culture of O’ahu, and replicating it so that you feel like you’re really there as you’re driving through it. The game is running on an updated version of The Crew 2’s engine, which really lets the team bring the island to life.

Naturally, since the game is going to take place on one island, it seems like it’s going to be a bit smaller than the maps in The Crew and its sequel overall since those took place throughout the United States. However, this isn’t necessarily a bad thing, as the island is going to be much more dense in areas to explore and game modes to play.

The featured image for the article is the revealed map size for the game. It looks small at first, but we’re sure that it’s going to be jam-packed with things to do. Obviously, it’s not going to be a one-to-one replica of O’ahu, but we have to say, the team did an excellent job making it look real-life accurate.

Author
Image of Jeremy Kanjanapangka
Jeremy Kanjanapangka
Jeremy is a Content Writer for Touch, Tap, Play, and has been writing in the games journalism industry for almost a decade now. With a degree in English and a passion for games, he loves to talk and write about all kinds of games. While you can find him covering the latest and greatest games, there is a special place in his heart for RPGs, action-adventure games, fighting games, and anything Nintendo related.