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WWE SuperCard Update Brings The Ladder, People’s Champion Challenge & More Cards

This article is over 10 years old and may contain outdated information

I had no idea, when I first started playing WWE SuperCard that I’d still play the game on a daily basis a month after its release. But I do, and I am happy to report that the latest update brought us some nice content: The Ladder rewards and People’s Champion Challenge. We’re here to talk about each of these new features in order to help you get the most out of them and get you on the way to winning some super cards in this super game.

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First of all, let’s talk a bit about The Ladder: this is a simple rewards system that gives you various cards for completing a specific set of matches in the game. Even though you’re starting really slow, with some boosts to use in the King of the Ring mode, cards get a little better with time, and the problem with poor Diva cards is finally solved as WWE SuperCard rewards you with a new Diva card, Paige (as well as better Cena cards which are a bit more difficult to get).

The best part? If you have already met the milestones, you will automatically get all the card rewards after you play your next Exhibition game. So make sure, before you play the game, that you have enough room for your cards!

The other game mode is the People’s Champion Challenge, described as “WWE SuperCard will take real life WWE matchups and let you pick a side. Earn wins for your side to increase your rank, win the matchup, and acquire exclusive cards based on your performance!”

This new game mode will start very soon and new events are planned every two weeks. It’s not very clear how it will work out, but apparently you will just pick a side for real life wrestling matches and based on the results, you will get card rewards In other words, a new extra way of getting new cards!

Hopefully the developers have even more in store for us and WWE SuperCard, because I really feel that the game is starting to drag a little bit.

Author
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Luciano
Writing about computer and video games since 2008, Luciano started to develop a major interest in mobile gaming starting 2013, after his son was born and free hours for hardcore gaming became nothing but a sweet memory. As a result, Touch Tap Play was created (in 2013 also), so that he can share his love for mobile gaming, but especially write tips and tricks to help fellow gamers do better in their virtual adventures.